Archive for August, 2010

FilerFrog – Open sourcing a commercial product

August 31, 2010 Leave a comment

Before my Android development adventure, I’ve created a very useful shell extension for Windows called FilerFrog. I have done a hard work on it with a friend of mine.
Last months sales started to decline, due to marketing problems and software piracy.

The price of FileFrog prior to making it free was quite affordable – 3.99$.
In spite the low price, sales were low and I’ve decide to do something brave:

Making it freeware and also making it an open source.

This appears to be one of the best decisions I ever took about this project. We had about 15,000 in the last few days and lots of supportive articles.

The downside of it, is that I can no longer make money from FilerFrog, but at least
I have the satisfaction that more users will use it and enjoyed it.

Go ahead and download it:

It will cost you nothing 🙂

Categories: FilerFrog

Stupid App that does nothing (Really) – Gets the best feedbacks

August 31, 2010 Leave a comment

I’ve created an app just as an experiment, that does nothing but to force close.
From all of my other app, this one got the best feedbacks from all of my apps!
See for yourself:

Categories: Force Closes

Feed the Bunny – Level 1

August 30, 2010 8 comments

I guess the 1st level of feed the bunny is too damn hard!
But I think it is good to start from the difficult to the more difficult 🙂

And I’ve noticed some comments on the market from people who were able to solve it! And after solving a level so hard, the satisfaction is greater.

If you need tips on solving level 1 or 2, post a comment.


Categories: Feed the Bunny

Photaf next version

August 18, 2010 4 comments

I’m working hard on the next version of Photaf. A huge update up ahead.

Categories: Photaf

A little break from Photaf – BoxPlay 1.0 – new game released!

August 3, 2010 3 comments

Back in the old days of 1998,
I’ve developed an excellent and adictive game called BoxPlay.

Using  turbo pascal and DOS to developed it, and it was a huge success.
Over 33,000 downloads for the old DOS game 🙂

I’ve decide to revive my childhood games programming days, using my current knowledge
with the Android platform I’ve ported it to the Android.
Took me about 9 Hours of coding and a stable version is now ready.

Look at some screenshots:

Categories: Uncategorized